Gamebook Adventure Reader (ZX Next)
A downloadable game
This little program for the ZX Next let you "replay" the wonderful "What-do-I-do-now"-adventure-book series written by Steve Meretzky and released by Infocom in the mid 1980ies - and unfortunately out of print since then. I mainly wrote this game engine for the ZX Spectrum to get back into writing software for old 8-bit computers (that's why I heavily used Spectrum Basic) and I also tried to use the technical advantages of the ZXNext (like real 256 colors and direct file access to the SD card). Another motivation was to give anyone the possibility, to enjoy this great Adventure-Gamebook-Expierence, like I did back then. And since the syntax of the book-script is quite simple, you're of course welcome to use your fantasy and write your own adventure gamebook :) So far I only transformed two of the four books: - "Zork 1: The forces of Krill" (available in English and German) - "Zork 2: The Malifesto Quest" (available only in English) But other might join in the near future... I also adapted and colored the graphics from the first book and I'm currently reworking the graphics of the second book. Finally I have to thank Mr. Steve Meretzky in giving me permission to transform and add the Zork books to my Gamebook Adventure Reader Engine. |
Status | In development |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | htw8849 |
Genre | Adventure |
Tags | Game engine, Text based, zx-next, ZX Spectrum |
Average session | About a half-hour |
Languages | German, English |
Download
Download
gamebookreader.zip 5.7 MB
Install instructions
Download and extract to the SD-Card of your ZX Next
Comments
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Hi, I’m contacting you because I want to make a homebrew tribute USB. I’m collecting as many content creators as possible. We are already around 60 game creators and more join every day. I also want to include a profile for each one, with a few details, such as their logo, avatar, name, work completed, projects, etc., so you can see who’s behind their creations.
That profile, along with any material you allow me to upload, will be placed on a USB drive. This will act as a database of creators and their creations, and will be updated as I connect with new people.
The USB I’m thinking of creating will be one of those rubber-type USBs, shaped like a Spectrum computer, something that looks really nice. The idea is that those who contribute material, and if they want to buy one or more, will get it at cost price, and those who just want to buy one, it will cost a little more.
The idea is that if enough are sold, enough to recover the initial investment, the profits that the rest of the USBs could generate will be distributed among the people who have contributed material to the project, via transfer, PayPal, or however possible, even if possible, that the USB will be free. Obviously, you can buy more than one, but only one of them can be free.
It’s not necessary or mandatory to buy the USB, only if you like it or want it.
If you’re interested in this project, you can contact me at this email, flopping@gmail.com. If you have any questions or concerns, let me know and I’ll answer them. Do you think the idea is a good one? Would you like to participate in the project? Let me know. Best regards.
Juan.
Hi Juan,
you're welcome to put my stuff on your planned USB stick.
But I also sent you an email with more details about the included books.
Torsten
Ok, perfect.
Hi, did you send me the email?
Hi, I'm having trouble creating new adventures.. I've defined a txt file with the text from a gamebook, like this (to test it out)..
[1]
text....
<G|2>
[]
[2]
more text...
<e|0>
[]
When I try and run it through checker I get
*** Search for double defined pages:
is defined more than once !
is defined more than once !
is defined more than once !
is defined more than once !
is defined more than once !
is defined more than once !
is defined more than once !
is defined more than once !
Error found - exiting
all text lines have a maximum of 47 chrs and a carriage return at the end of the line, plain text file done in Windows notepad.
If I run in framer.sh I get a blank box with no text!
Any ideas?
Thanks .
Hi ayster,
I think I found the solution:
When generating an ascii-file in Notepad, it seems that by default Notepad saves the ascii file with CRLF-Returns, while a standard Linux Ascii-file has different line escapes. This ultimatly leeds to problems in my tools.
I usually work under Linux when generating ASCII-files - so I never noticed how notepad might screw up things.
To solve, please install a tool called "dos2unix" (it's usually in the Linux repositories) on you linux box and then use it to transform the line escapes from Windows to Linux-format.
The scripts will then work afterwards :)
Oh, I also noticed, that you need to change your "end"-command to a captial "E":
<e|0> should be <E|0>
Thanks, I'll give that a go :)